Vintage Story will not be written from Scratch, there is no need for that. Instead it will be based on the game Manic Digger whose Authors graciously have placed the entire game source under public domain, for which I am extremly thankful because it will let me kickstart my game and not worry about implementing the very essentials first. The game itself looks, let’s say, very rough, but it hides a few unpolished gems in it’s source code.
Vintage Story 不会从零开始编写,那样没有必要。相反,它将基于游戏 Manic Digger,其作者们慷慨地将整个游戏源代码置于公共领域,对此我非常感谢,因为它将让我启动我的游戏,并且不必首先担心实现最基本的功能。游戏本身看起来,我们可以说,非常粗糙,但它在其源代码中隐藏了一些未打磨的宝石。
Below Screenshot is the very first visible progress on the game, as I have written a new block loading system that loads blocktypes from external json files. The line of blocks you see there are directly taken from my mod Vintagecraft. I’ve also already managed to render blocks as 3D models within manic diggers gui system
屏幕截图下方是游戏非常初的可见进度,因为我编写了一个新的区块加载系统,该系统从外部 json 文件加载区块类型。您在那里看到的区块行直接取自我的模组 Vintagecraft。我还已经成功在 manic diggers gui 系统中将区块渲染为 3D 模型
ManicDigger2015-02-17Setup.zip (3.3 MB)
链接:Manic Digger download | SourceForge.net
本贴是由复古物语开发者Tyron帖转发(由沉浸式翻译提供翻译,如若侵权可联系我,会及时删帖)
