Game updates 游戏更新
-
Tweak: Performance: Minor improvements to server TPS on large multiplayer servers (TOPS)
调整:性能:大型多人服务器(TOPS)的 TPS 有小幅提升 -
Tweak: Performance: Game freezing when many blocks started falling
调整:性能:当许多方块开始掉落时游戏卡顿问题修复 -
Tweak: For Server owners: A quick little solution to tell apart your server staff - “/player [playername] privilege grant staffentitlement” will give you a cyan colored [Staff] prefix
调整:服务器所有者可快速区分工作人员——使用 "*/player [playername] privilege grant staffentitlement*" 会在 [Staff] 前缀显示青色 -
Tweak: Simple AFK kick timer for game servers (enable via /sc afkkickseconds and /sc afkwarnseconds)
调整:游戏服务器增加简单 AFK 踢出计时器(通过 */sc afkkickseconds* 和 */sc afkwarnseconds* 启用) -
Tweak: Added /sc timeoutkickseconds
调整:增加了 */sc timeoutkickseconds* -
Tweak: Bear seeking ranges reduced. Bear attack ranges are now shorter and different for different sizes of bear
调整:熊的搜索范围缩小,不同体型熊的攻击范围更短且不同 -
Tweak: Reduced meat and bone drops for some fish (many of the smaller fish that previously yielded a bone will now yield none)
调整:减少部分鱼类的肉和骨掉落(许多小鱼以前会掉骨,现在不再掉骨) -
Tweak: Dough stink bait is now a separate bait type from other meat-based stink baits. Output of stink bait cooking recipe reduced, and red meat and poultry will produce more stink bait than dough or other meats.
调整:面团臭味诱饵现在是独立类型,与其他肉类臭味诱饵分开;烹饪产量减少,红肉和家禽比面团或其他肉类产量更高 -
Tweak: Theater arm clothing fully implemented.
调整:剧院手臂服装已完全实现 -
Tweak: Shelf displayable attributes added/improved for ceramic bowls, pots, crocks, ingot molds, oil lamps, nails and strips, poultices, and bandages, including stacking where appropriate. Also added shelf displayable attributes for crucibles, flower pots, and jugs, even though they do not fit on the current cabinet shelving
调整:增加或优化了陶瓷碗、陶罐、锭模、油灯、钉子、条、敷料和绷带的可展示属性,包括可堆叠显示。坩埚、花盆和壶也增加了可展示属性,即使它们无法放在现有橱柜上 -
Tweak: The server /stats commands now no longer includes connecting players in the current player count
调整:服务器 */stats* 命令现在不会将连接中的玩家计入当前玩家数 -
Fixed: Should fix rare Support beam errors causing player disconnection; and fixes Support Beams sometimes placing incorrectly/invisibly or with ? textures [existing beams with ? textures can be removed using the Crowbar tool]
修复:修复罕见的支撑梁错误导致玩家断线;修复支撑梁有时放置错误、隐形或显示 ? 纹理的问题 [已有 ? 纹理的梁可用 Crowbar 工具移除] -
Fixed: Logged errors when a Worm Grunter stick reaches zero durability
修复:虫子咕哝棒耐久降至 0 时产生的错误日志 -
Fixed: Error log spam from hidden clothing parts when wearing armor
修复:穿盔甲时隐藏衣物部件导致的错误日志泛滥 -
Fixed: Crash when trading and buy and sell amount are equal: would cause no money to be transferred
修复:交易时买卖金额相等导致游戏崩溃、资金无法转账的问题 -
Fixed: Game crash caused by gnats
修复:由蚊虫引起的游戏崩溃 -
Fixed: Game crash caused by ground storage
修复:地面存储导致的游戏崩溃 -
Fixed: Prevent server crash on exception in BehaviorBodyTemperature and log additional information
修复:BehaviorBodyTemperature 异常时防止服务器崩溃,并记录更多信息 -
Fixed: Stones thrown straight up getting stuck mid-air
修复:垂直抛出的石头卡在半空的问题 -
Fixed: Bowl water splash particles not colored correctly
修复:碗水溅起粒子颜色错误 -
Fixed: Ambient slider in settings not working when settings are not expanded
修复:设置未展开时环境滑块无效 -
Fixed: Seraph ‘grin’ face and ‘kind’ face swapped
修复:天使“grin”与“kind”表情互换 -
Fixed: Berry bushes will properly randomize their appearance
修复:浆果灌木外观随机化问题 -
Fixed: Dropped items forever rotating even when colliding with the ground
修复:掉落物即使碰地仍无限旋转 -
Fixed: Some small fish would appear to leave behind bones when ground processed, but when picked up no bone would appear in inventory
修复:部分小鱼研磨后似乎掉骨,但拾取时背包没有骨头 -
Fixed: Iron blooms did not always have enough metal voxels to make a full ingot
修复:铁花金属体素不足以生成完整锭的问题 -
Fixed: Prevent exploit where 2 small water wheels can be placed overlapping in the same stream
修复:防止在同一条溪流中重叠放置两个小水轮的漏洞 -
Fixed: Animals still able to multiply with dead males nearby
修复:死去雄性附近动物仍可繁殖的问题 -
Fixed: Psychedelic mushrooms would not properly get you high when used in a meal
修复:餐食中使用迷幻蘑菇无法产生效果的问题 -
Fixed: Various berry bush fixes
修复:浆果灌木相关问题-
Berry bushes would not properly save and load the amount of time it took to transition to the next stage of growth
浆果灌木无法正确保存/加载生长阶段过渡时间 -
Wild berry bushes would incorrectly pretend to be young when spawned
野生浆果灌木生成时错误显示为幼苗 -
Grown berry bushes would not have a young stage
成熟浆果灌木没有幼苗阶段 -
Young berry bushes would not use the proper graphics
幼苗浆果灌木使用了错误的图形 -
Thin skinned and thick skinned berry bush traits were accidentally swapped
浆果灌木的薄皮/厚皮特性被意外交换 -
Berry bushes would not properly pause their growth when below or above the pausing growth temperatures
浆果灌木在低于或高于停生长温度时无法正确暂停生长
-
-
Fixed: Farmland would not recover while growing, instead recovering when the crop was ripe
修复:农田生长期无法恢复,只在作物成熟时恢复的问题 -
Fixed: Rollers place inconsistently based on player’s orientation
修复:滚球装置摆放方向不一致的问题 -
Fixed: The clayforming gui still said bowls could be made into lamps, and had no descriptions for tiles or lamp bodies.
修复:粘土成型界面仍显示碗可做灯,且瓷砖/灯体无描述的问题 -
Fixed: Raw and fired-but-empty lamp bodies showed the wick.
修复:生灯体及烧空灯体显示灯芯的问题 -
Fixed: Non-ruined metal gates were not dropping themselves when broken.
修复:未损坏金属门破坏时无法掉落自身 -
Fixed: Sturdy backpack buckles would sometimes have texture conflicts with necklaces.
修复:结实背包扣与项链纹理冲突 -
Fixed: Rotten, very rotten, and very aged support beams had grid recipes, despite dropping nothing when broken (they are not meant to be obtainable).
修复:腐烂、非常腐烂及老旧支撑梁有配方,但破坏时不掉落物品(不应获得) -
Fixed: Game showed a confusing error when certain files were missing. Now explains that it needs a re-install
修复:文件缺失时显示的错误提示改为“需要重新安装” -
Fixed: Various multiplayer server fixes
修复:多人服务器相关问题-
Fixed: Able to queue up in the player join queue multiple times
修复:玩家加入队列可重复排队问题 -
Fixed: Overloaded server sometimes adding duplicates of same player to the connection queue
修复:服务器过载时连接队列添加重复玩家问题 -
Fixed: Made file logging threadsafe. Might fix garbage data written to logs on large servers
修复:文件日志线程安全,可能解决大型服务器日志数据垃圾问题 -
Fixed: Crash when starting a standalone server after removing certain roles from serverconfig.json
修复:移除 *serverconfig.json* 中某些角色后启动独立服务器崩溃问题 -
Fixed: A large connection queue affected how many players can join
修复:连接队列过长影响玩家加入数量 -
Fixed: The connection queue only processing when a player leaves
修复:连接队列只在玩家离开时处理 -
Fixed: The ModIdWhitelist did not work properly for some mods
修复:部分模组 ModIdWhitelist 无效 -
Fixed: Wonky /list clients output. Now prints all clients sorted by connection state
修复:*/list clients* 输出异常,现在按连接状态显示所有客户端
-
-
API Fixed: Psychedelic properties of food were not synched from server to client
API 修复:食物迷幻特性未同步到客户端 -
API Fixed: FoodNutritionProperties.SaturationLossDelay was unused
API 修复:FoodNutritionProperties.SaturationLossDelay 未使用
翻译可能不准确,原文如下
下载链接:
