Game updates 游戏更新
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Feature: Begin adding more blocks in preparation for more dynamic dungeon pieces - aged banners, contaminated iron clutter, contaminated coal, ruined bloomery pieces
新增:开始加入更多方块,为更动态的地下城结构做准备——陈旧旗帜、受污染的铁制杂物、受污染的煤炭、损毁的炼铁炉部件 -
Feature: Fish can now be cooked whole, which takes less time than cooking fillets individually. Whole cooked fish cannot, however, be used in the cooking pot, nor can they be divided into fillets after cooking.
新增:鱼现在可以整条烹饪,比逐个烹饪鱼片耗时更短。但整条熟鱼无法用于烹饪锅,也不能在烹饪后再分割为鱼片。 -
Tweak: Performance: Reduced startup times during asset loading, 26s to 7s with some modpacks. Contributed by tehtelev with adjustments by radfast
调整:性能:优化资源加载阶段的启动时间,在部分模组包下由 26 秒缩短至 7 秒(tehtelev 提供,radfast 调整) -
Tweak: Performance: Reduce unnecessary arrays created for Block Interaction Help
调整:性能:减少“方块交互提示”生成的不必要数组 -
Tweak: Performance: Minor server boost in many areas: reduce unneeded array initialization
调整:性能:在多个方面小幅提升服务器性能,减少不必要的数组初始化 -
Tweak: Crushed items and flour items now use a solid texture…
调整:碎料类与面粉类物品现在使用不透明纹理(不再为半透明),因此可以在容器中正确显示;相关模型已调整,面数有所增加,且统一使用“标准模型”。 -
Tweak: The container (barrel and crate) shape UVs have been adjusted…
调整:容器(桶、箱子)的 UV 映射已调整为居中显示,而非位于纹理角落 -
Tweak: Many more items and blocks will now show textures in crates and barrels (mostly crates)
调整:更多物品与方块现在可以在箱子和桶中显示其纹理(主要为箱子) -
Fixed: Should fix getting kicked from a server breaking some repairable clutter blocks
修复:修复因破坏某些可修复杂物方块而被服务器踢出的情况 -
Fixed: Z-fighting on large ruined crate
修复:修复大型破损箱子上的 Z-fighting(贴面闪烁)问题 -
Fixed: The warmth values of rawhide mantle and tunic were reversed…
修复:生皮披风与外袍的保暖值被颠倒的问题;同时修正披风穿戴层级(现为上半身外层) -
Fixed: Armor stands were missing localizations for their wear locations (as seen in the HUD)
修复:盔甲架缺少穿戴部位的本地化文本(HUD 显示) -
Fixed: Aged thatch roof tips had unnaturally dark faces
修复:老化茅草屋顶顶部面颜色异常偏暗的问题 -
Fixed: On Vintagehosting Dashboard > World Settings…
修复:VintageHosting 仪表盘 → 世界设置中,切换游戏模式时默认参数未更新的问题 -
Fixed: When creating a Singleplayer world…
修复:单人世界中点击“应用设置”后再切换游戏模式时,默认参数未正确应用的问题 -
Fixed: Milking an animal would not always give you fresh milk
修复:挤奶时不一定获得新鲜牛奶的问题 -
Fixed: Berry bush cutting had collision boxes
修复:浆果灌木插枝存在错误碰撞箱的问题 -
Fixed: Crash when opening the World Settings screen on the Vintagehosting Dashboard
修复:在 VintageHosting 仪表盘打开“世界设置”时崩溃的问题 -
Fixed: When spilling liquids on the ground…
修复:在大型服务器(低 Tick 率)中倾倒液体时,可能在背包中生成水源方块的问题 -
Fixed: Quenching buffs on some tools applied multiple times during crafting
修复:部分工具在制作过程中淬火加成被重复应用的问题 -
API Tweak: Ground processing can now specify a sound…
API 调整:地面处理现在可指定完成时播放的声音、是否继承新鲜度,以及可交互的表面类型 -
1.22 related changes
1.22 相关改动-
Tweak: Item clutter is now cabinet-place-able…
调整:杂物类物品在尺寸合适时可放入柜子 -
Tweak: Berry bushes can also be planted on low fertility soil
调整:浆果灌木现在可种植在低肥力土壤上 -
Tweak: Show the number of days left on berry bushes for certain stages
调整:在特定生长阶段显示浆果灌木剩余生长天数 -
Tweak: Berry bushes now require sunlight…
调整:浆果灌木需要阳光生长,在地下种植会受到惩罚 -
Tweak: Young berry bushes can no longer mature…
调整:当温度过低导致成熟植株无法结果时,幼株也无法成熟 -
Fixed: In 1.22-rc.5, recipes with tools were not consuming durability
修复:在 1.22-rc.5 中,含工具的配方未消耗工具耐久度的问题 -
Fixed: Crash during snow shoveling…
修复:铲雪时崩溃会导致 -40% 移速,并在重新使用雪铲时被踢出的问题 -
Fixed: Mannequins did not accept arm wearables
修复:人体模型无法装备手臂饰品的问题 -
Fixed: Rawhide tunic returned pelts instead of raw hides
修复:使用大型兽皮制作时返回皮毛而非生皮的问题 -
Fixed: Clothing sets ‘centurion’ and ‘popinjay’ texture conflicts
修复:“centurion”“popinjay”套装在鞋类与腰部装备之间存在贴图冲突 -
Fixed: Berry bush cuttings growth time incorrect
修复:浆果插枝固定为 2 个月生长(未使用 2–4 个月范围)的问题 -
Fixed: Berry bush traits showing `trait-` incorrectly
修复:浆果灌木属性行错误显示“trait-”的问题 -
Fixed: Avoid crash in EntityItemRenderer
修复:避免 EntityItemRenderer 崩溃 -
Fixed: Multiplayer server may lock up during temporal storms
修复:多人服务器在时间风暴期间可能卡死的问题 -
Fixed: Grid crafting durability display incorrect
修复:网格合成中工具类配方输出耐久显示异常的问题(客户端) -
Fixed: Theater randomizer localization
修复:剧院随机器本地化问题 -
Fixed: Ruined clay lamps collision boxes incorrect
修复:破损陶灯碰撞箱异常 -
Fixed: Raw fish transfer freshness when filleted
修复:生鱼在切片时未正确继承新鲜度的问题 -
Fixed: Missing language strings for snowy berry cuttings
修复:被雪覆盖的浆果插枝缺少本地化文本 -
Tweak: Added neck hole to pillory
调整:为枷锁增加颈部开口 -
API Fixed: Ground processing now processes one item at a time
API 修复:地面处理现在每次只处理一个物品,而非整组堆叠
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翻译可能不准确:1.22.0-rc.6 - Fishing, Mechanisms, Metalworking and More! - News - Vintage Story
